Wood #49
 Wood  CC BY-SA 3.0

Dark wooden pattern, given the subtle treatment. based on texture from Cloaks.

Source Atle Mo
Based from Cloaks

 More Textures
Background pattern 235 (colour 4) #2252
 Green  CC 0

To get the tile this is formed from select the rectangle in Inkscape and use shift+alt+i.

Source Firkin

Concrete Wall 2 #79
 Wall  CC BY-SA 3.0

A light gray wall or floor (you decide) of concrete.

Source Atle Mo

Leather 1@2X #14
 Light  CC BY-SA 3.0

A leather pattern with a hint of yellow.

Source Atle Mo

Paisley Background #495
 Light  CC 0

Paisley Background

Source GDJ

Triangular Psychosis 4 #236
 Noise  CC 0

A colorful triangular background, variation 4.

Source GDJ

Light Aluminum@2X #305
 Wall  CC BY-SA 3.0

Used correctly, this could be nice. Used in a bad way, all hell will break loose.

Source Atle Mo

ed62's pattern remixed #1728
 Dark  CC 0

The original has been presented as black on transparent and stored in the pattern definitions. To retrieve the unit tile select the rectangle in Inkscape and use shift+alt+i

Source Firkin

Floral background 5 #2404
 Fabric  CC 0

A seamless pattern formed from a square tile. The tile can be retrieved by selecting the rectangle in Inkscape and using shift-alt-I.

Source Firkin

Background pattern 195 #2587
 Grid  CC 0

Inspired by a pattern I saw in a 19th century book. This seamless pattern was created from a square tile. To get the tile, select the pattern in Inkscape and use shift+alt+i.

Source Firkin

Light Honeycomb #59
 Light  CC BY-SA 3.0

Light honeycomb pattern made up of the classic hexagon shape.

Source Federica Pelzel

Psychedelic Geometric Background No Black #382
 Noise  CC 0

Psychedelic Geometric Background No Black

Source GDJ

Paper texture filter #149
 Paper  CC 0

Filter simulating the texture of heavy paper.

Source Kelan

Pool Table #175
 Wall  CC BY-SA 3.0

This makes me wanna shoot some pool! Sweet green pool table pattern.

Source Caveman

Iron Grip #587
 Dark  CC BY-SA 3.0

Sounds like something from World of Warcraft. Has to be good.

Source Tony Kinard