More Textures
Prismatic Arrows Background 2 #393
 Light  CC 0

Prismatic Arrows Background 2

Source GDJ

Decorative divider 254 #2040
 Dark  CC 0

Remixed from a design seen in 'Burghley. The Life of William Cecil', William Charlton, 1857

Source Firkin

Broken Noise #364
 Dark  CC BY-SA 3.0

Beautiful dark noise pattern with some dust and grunge.

Source Vincent Klaiber

Background pattern 104 #561
 Dark  CC 0

Background pattern 104

Source Firkin

Prismatic Isometric Cube Wireframe Pattern No Background #499
 Light  CC 0

Prismatic Isometric Cube Wireframe Pattern No Background

Source GDJ

Kaleidoscope Prismatic Abstract No Background #387
 Noise  CC 0

Kaleidoscope Prismatic Abstract No Background

Source GDJ

Prismatic Curved Diamond Pattern 2 No Background #538
 Diamond  CC 0

Prismatic Curved Diamond Pattern 2 No Background

Source GDJ

Background pattern 105 #563
 Dark  CC 0

A seamless pattern formed from background pattern 102

Source Firkin

Background pattern 256 (colour) #2138
 Red  CC 0

Remixed from a design on Pixabay. To get the tile this is based on select the rectangle in Inkscape and use shift-alt-i

Source Firkin

Paper 3@2X #32
 Paper  CC BY-SA 3.0

Light gray paper pattern with small traces of fiber and some dust.

Source Atle Mo

Sports car pattern #2442
 Red  CC 0

A seamless pattern formed from a sports car on clker.com. To get the tile, select the rectangle in Inkscape and use shift+alt+i.

Source Firkin

Square ornament 38 #2147
 Dark  CC 0

From a design found in 'History of the Virginia Company of London; with letters to and from the first Colony, never before printed', Edward Neill, 1869.

Source Firkin

Dark Stripes@2X #40
 Dark  CC BY-SA 3.0

Very dark pattern with some noise and 45-degree lines.

Source Stefan Aleksić

Strawberry seamless pattern #208
 Noise  CC 0

This is the remix of "Strawberry Pattern Background" uploaded by "GDJ". Thanks. I realigned strawberries so as to get seamless and changed the BG color.

Source Yamachem

Batthern #324
 Grid  CC BY-SA 3.0

Sometimes simple really is what you need, and this could fit you well.

Source Factorio.us Collective