Background pattern originally a PNG drawn in Paint.net
Source Firkin
Utilising some flowers from Almeidah. To get the unit tile, select the rectangle in Inkscape and use shift-alt-i.
Source Firkin
Have you wondered about how it feels to be buried alive? Here is the pattern for it.
Source Hendrik Lammers
A bit simplified version. Although it could be edited out to be simpler. Anyway, this time the tiling is converted to a pattern fill -which is using clipping for the tile's edges.
Source Lazur URH
A seamless texture traced from an image on opengameart.org shared by Scouser.
Source Firkin
The rectangular tile this is based on can be had by selecting the rectangle in Inkscape and using shift+alt+i
Source Firkin
A seamless pattern drawn originally in Paint.net by distorting a slice of background pattern 116 and copying the resulting triangle numerous times.
Source Firkin
A new take on the black linen pattern. Softer this time.
Source Atle Mo
The rectangular tile this is based on can be had by selecting the rectangle in Inkscape and using shift+alt+i
Source Firkin
A comeback for you: the popular Escheresque, now in black.
Source Patten
A seamless texture traced from an image on opengameart.org shared by Scouser.
Source Firkin
A heavy hitter at 400x400px, but lovely still.
Source Breezi
Love me some light mesh on a Monday. Sharp.
Source Wilmotte Bastien
Number 5 in a series of 5 beautiful patterns. Can be found in colors on the submitter’s website.
Source Janos Koos
A yellow tiled background... Blurriness, bokeh effect and rectangles pattern in one mix.
Source V. Hartikainen
Sharp diamond pattern. A small 24x18px tile.
Source Tom Neal
Used a cherry by doctormo to make this seamless pattern
Source Firkin
To get the tile this is based on select the rectangle in Inkscape and use shift+alt+i.
Source Firkin
A beautiful dark padded pattern, like an old classic sofa.
Source Chris Baldie
The rectangular tile this is based on can be had by selecting the rectangle in Inkscape and using shift+alt+i
Source Firkin
A seamless texture traced from an image on opengameart.org shared by Scouser.
Source Firkin