From a drawing in 'Art Embroidery', M.S. Lockwood and E. Glaister, 1878.
Source Firkin
A pattern formed from a squared tile. The tile can be accessed in Inkscape by selecting the rectangle and using shift-alt-i.
Source Firkin
Dark blue concrete wall with some small dust spots.
Source Atle Mo
Adapted heavily from a JPG that was uploaded to Pixabay by Viscious-Speed.
Source Firkin
Zerro CC tillable texture of stones photographed and made by me. CC0
Source Sojan Janso
Remixed from a raster on Pixabay that was uploaded by ArtsyBee.
Source Firkin
A seamless pattern based on a square tile that can be retrieved in Inkscape by selecting the rectangle and using shift-alt-i.
Source Firkin
A seamless pattern formed from a square tile. The tile can be retrieved by selecting the rectangle in Inkscape and using shift-alt-I. A version of the original with random colors.
Source Firkin
If you like it a bit trippy, this wave pattern might be for you.
Source Ian Soper
Not strictly seamless in that opposite edges are not identical. But they do marry up to make an interesting pattern
Source Firkin
Heavy depth and shadows here, but might work well on some mobile apps.
Source Damian Rivas
Prismatic Basic Pattern 2 No Background
Source GDJ
A pale yellow background pattern with vertical stripes. The stripes are partially faded. I think this background image turned out pretty well, especially those faded stripes.
Source V. Hartikainen
A seamless texture traced from an image on opengameart.org shared by Scouser.
Source Firkin
A seamless pattern formed from cross 4. To get the original tile select the rectangle in Inkscape and use shift-alt-i.
Source Firkin
Colour version of a pattern that came out of playing with the 'light rays' plug-in for Paint.net
Source Firkin
Bigger is better, right? So here you have some large carbon fiber.
Source Factorio.us Collective
Prismatic Groovy Concentric Background 4
Source GDJ
Carbon fiber is never out of fashion, so here is one more style for you.
Source Alfred Lee
A seamless texture traced from an image on opengameart.org shared by Scouser.
Source Firkin
Formed by distorting a JPG from PublicDomainPictures
Source Firkin
It’s big, it’s gradient—and it’s square.
Source Brankic1979