More Textures
Background pattern brown #1951
 Brown  CC 0

To get the tile this is based on, select the rectangle in Inkscape and use shift+alt+i.

Source Firkin

Background pattern 308 (colour 4) #1868
 Green  CC 0

Design drawn in Paint.net, vectorised using Vector Magic and finished in Inkscape.

Source Firkin

Dotnoise Light Grey #308
 Wall  CC BY-SA 3.0

Sort of like the back of a wooden board. Light, subtle, and stylish, just the way we like it!

Source Nikolalek

Background pattern 9 (colour) #214
 Noise  CC 0

Colour version of a pattern that came out of playing with the 'light rays' plug-in for Paint.net

Source Firkin

Connected@2X #349
 Light  CC BY-SA 3.0

White circles connecting on a light gray background.

Source Mark Collins

Background pattern 225 (colour 3) #2325
 Pink  CC 0

Seamless pattern formed from a tile that can be extracted by selecting the rectangle in Inkscape and using shift-alt-i.

Source Firkin

Dark Circles #306
 Dark  CC BY-SA 3.0

People seem to enjoy dark patterns, so here is one with some circles.

Source Atle Mo

"Blue Marble", Tileable Background #1027
 Stone  CC BY-SA 3.0

This background image is great for using in web design or graphic design projects. And don't forget to visit the homepage. I frequently update this resource with fresh tileable backgrounds.

Source V. Hartikainen

Light Honeycomb@2X #60
 Light  CC BY-SA 3.0

Light honeycomb pattern made up of the classic hexagon shape.

Source Federica Pelzel

Prismatic Rounded Squares Grid 3 No Background #489
 Noise  CC 0

Prismatic Rounded Squares Grid 3 No Background

Source GDJ

Background pattern 66@2X #478
 Wall  CC 0

A background pattern drawn in Inkscape.

Source Firkin

Abstract Arbitrary Geometric Background #497
 Noise  CC 0

Abstract Arbitrary Geometric Background derived from an image on Pixabay.

Source GDJ

Iron Grip@2X #588
 Dark  CC BY-SA 3.0

Sounds like something from World of Warcraft. Has to be good.

Source Tony Kinard

Batthern@2X #325
 Grid  CC BY-SA 3.0

Sometimes simple really is what you need, and this could fit you well.

Source Factorio.us Collective