More Textures
White Sand@2X #20
 Light  CC BY-SA 3.0

Same as gray sand but lighter. A sandy pattern with small light dots, and some angled strokes.

Source Atle Mo

Background pattern 248 (colour) #2180
 Yellow  CC 0

To get the tile this is made up from select the rectangle in Inkscape and use shift+alt+i.

Source Firkin

Woody texture-seamless pattern 03 #2543
 Wood  CC 0

This is a seamless pattern of a woody texture.The original image is here:https://pixabay.com/ja/users/ClassicallyPrinted-1302233/

Source Yamachem

Batik Parang Rusak Seamless Pattern(faqeeh)-remix #2450
 Dark  CC 0

As the original image 's page size is too large for its image size, I remixed it.

Source Yamachem

Background pattern 272 #2057
 Brown  CC 0

A seamless pattern the unit cell for which can be had by selecting the rectangle in Inkscape and using shift+alt+i

Source Firkin

Background pattern 117@2X #525
 Noise  CC 0

A seamless pattern drawn originally in Paint.net by distorting a slice of background pattern 116 and copying the resulting triangle numerous times.

Source Firkin

Fall Leaves #243
 Fabric  CC 0

Colored maple leaves scattered on a surface. This is tileable, so it can be used as a background or wallpaper.

Source Eady

Fabric pattern 2 #2396
 Fabric  CC 0

Not a pattern for fabrics, but one produced from a jpg of a stack of fabric items that was posted on Pixabay. The tile that this is based on can be had by selecting the rectangle in Inkscape and using shift+alt+i.

Source Firkin

Black Mamba #57
 Dark  CC BY-SA 3.0

The name alone is awesome, but so is this sweet dark pattern.

Source Federica Pelzel

Cubes@2X #134
 Light  CC BY-SA 3.0

This reminds me of Game Cube. A nice light 3D cube pattern.

Source Sander Ottens

Background pattern black #2026
 Dark  CC 0

Remixed from a design seen in 'Burghley. The Life of William Cecil', William Charlton, 1857. The tile this is based on can be had by selecting the rectangle in Inkscape and using shift+alt+i.

Source Firkin

Background pattern 2 #221
 Noise  CC 0

A pattern derived from repeating unit cells each derived from part of a fractal rendering in paint.net.

Source Firkin