More Textures
Black Linen 2@2X #104
 Dark  CC BY-SA 3.0

A new take on the black linen pattern. Softer this time.

Source Atle Mo

Prismatic Rounded Squares Grid 3 No Background #489
 Noise  CC 0

Prismatic Rounded Squares Grid 3 No Background

Source GDJ

Bright Squares@2X #88
 Light  CC BY-SA 3.0

It’s okay to be square! A nice light gray pattern with random squares.

Source Waseem Dahman

Seamless Prismatic Pythagorean Line Art Pattern No Background #569
 Light  CC 0

Seamless Prismatic Pythagorean Line Art Pattern No Background. A seamless pattern that includes the original tile (go to Objects / Pattern / Pattern To Objects in Inkscape's menu to extract it).

Source GDJ

Part of Bayeux Tapestry 2 #2451
 Noise  CC 0

From a drawing in 'Les Chroniqueurs de l'Histoire de France depuis les origines jusqu'au XVIe siècle', Henriette Witt, 1884.

Source Firkin

Seamless Core Pattern 5 #169
 Dark  CC 0

Seamless Core Pattern 5

Source GDJ

Tessellation 16 (colour 6) #2210
 Colorful  CC 0

The unit cell for this seamless pattern can be had in Inkscape by selecting the rectangle and using shift+alt+i

Source Firkin

Robots@2X #126
 Dark  CC BY-SA 3.0

And some more testing, this time with Seamless Studio. It’s Robots FFS!

Source Seamless Studio

White carbon #11
 Carbon  CC BY-SA 3.0

Same as the black version, but now in shades of gray. Very subtle and fine grained.

Source Atle Mo

Axiom Pattern@2X #331
 Grid  CC BY-SA 3.0

Not even 1kb, but very stylish. Gray thin lines.

Source Struck Axiom

Rice Paper 2@2X #341
 Paper  CC BY-SA 3.0

One can never have too few rice paper patterns, so here is one more.

Source Atle Mo

Wood@2X #50
 Wood  CC BY-SA 3.0

Dark wooden pattern, given the subtle treatment. based on texture from Cloaks. https://cloaks.deviantart.com

Source Atle Mo

Background pattern black and white #2030
 Dark  CC 0

A background pattern inspired by designs seen in 'Burghley. The Life of William Cecil', William Charlton, 1857.

Source Firkin

Batthern #324
 Grid  CC BY-SA 3.0

Sometimes simple really is what you need, and this could fit you well.

Source Factorio.us Collective