Remixed from a drawing that was uploaded to Pixabay by captenpub.
Source Firkin
The original enhanced with some gradients.
Source Firkin
From an image on opengameart.org shared by rubberduck.
Source Firkin
A free seamless texture of reptile skin colored in a dark brown color. As always, you may use it as a repeated background image in your web design works, or for any other purposes.
Source V. Hartikainen
This is lovely, just the right amount of subtle noise, lines and textures.
Source Richard Tabor
This makes me wanna shoot some pool! Sweet green pool table pattern.
Source Caveman
A playful triangle pattern with different shades of gray.
Source Dimitrie Hoekstra
You just can’t get enough of the fabric patterns, so here is one more for your collection.
Source Krisp Designs
Remixed from a drawing in 'Chambéry à la fin du XIVe siècle', Timoleon Chapperon, 1863.
Source Firkin
Utilising a bird from s-light and some flowers from Almeidah. To get the unit tile, select the rectangle in Inkscape and use shift-alt-i.
Source Firkin
From a drawing in 'Art Embroidery', M.S. Lockwood and E. Glaister, 1878.
Source Firkin
Prismatic Groovy Concentric Background 3
Source GDJ
Prismatic Curved Diamond Pattern 6 No Background
Source GDJ
This could be a hippy vintage wallpaper.
Source Tileable Patterns
A free black metallic background pattern. Here's a new pattern I made that looks metallic.
Source V. Hartikainen
New paper pattern with a slightly organic feel to it, using some thin threads.
Source Atle Mo
Abstract Ellipses Background Grayscale
Source GDJ
It looks very nice I think.
Source V. Hartikainen
This one takes you back to math class. Classic mathematic board underlay.
Source Josh Green
Continuing the geometric trend, here is one more.
Source Mike Warner
Fabric-ish patterns are close to my heart. French Stucco to the rescue.
Source Christopher Buecheler
A seamless background drawn in Paint.net and vectorised with Vector Magic. The starting point was a photograph of drinking straws from Pixabay.
Source Firkin
This is lovely, just the right amount of subtle noise, lines and textures.
Source Richard Tabor