Prismatic Abstract Geometric Background 4
Source GDJ
High detail stone wall with minor cracks and specks.
Source Projecteightyfive
To get the tile this is based on, select the rectangle in Inkscape and use shift+alt+i.
Source Firkin
Abstract Tiled Background Extended 8
Source GDJ
Colour version that is close to the original drawing uploaded to Pixabay by pencilparker.
Source Firkin
From a drawing in 'Sun Pictures of the Norfolk Broads', Ernest Suffling, 1892.
Source Firkin
Zero CC tileable seed texture, edited by me to be seamless from a Pixabay image. CC0
Source Sojan Janso
Seamless pattern formed from a tile that can be had by selecting the rectangle in Inkscape and using shift+alt+i
Source Firkin
This is a seamless pattern of regular hexagon which has a honeycomb structure.
Source Yamachem
Prismatic Curved Diamond Pattern 7 No Background
Source GDJ
An abstract web texture of a polished blue stone (or does it look more like ice).
Source V. Hartikainen
To get the tile this is based on, select the rectangle in Inkscape and use shift+alt+i.
Source Firkin
Just like the black maze, only in light gray. Duh.
Source Peax
An abstract Background pattern of purple twisty patterns.
Source TikiGiki
A pattern derived from part of a fractal rendering in Paint.net.
Source Firkin
Greyscale version of a pattern that came out of playing with the 'light rays' plug-in for Paint.net
Source Firkin
A version without colours blended together to give a different look.
Source Firkin
Derived from an image that was uploaded to Pixabay by Kaz
Source Firkin
A simple but elegant classic. Every collection needs one of these.
Source Christopher Burton
From a drawing in 'Hubert Montreuil, or the Huguenot and the Dragoon', Francisca Ouvry, 1873.
Source Firkin
Alternative colour scheme. Not a pattern for fabrics, but one produced from a jpg of a stack of fabric items that was posted on Pixabay. The tile that this is based on can be had by selecting the rectangle in Inkscape and using shift+alt+i.
Source Firkin
Lovely pattern with some good-looking non-random noise lines.
Source Zucx