More Textures
Vichy@2X #72
 Light  CC BY-SA 3.0

This one could be the shirt of a golf player. Angled lines in different thicknesses.

Source Olivier Pineda

Decorative divider #1986
 Dark  CC 0

Remixed from a drawing in 'Chambéry à la fin du XIVe siècle', Timoleon Chapperon, 1863.

Source Firkin

Background pattern green #1950
 Green  CC 0

To get the tile this is based on, select the rectangle in Inkscape and use shift+alt+i.

Source Firkin

Triangles pattern #2408
 Brown  CC 0

A seamless pattern formed from a square tile. The tile can be retrieved by selecting the rectangle in Inkscape and using shift-alt-i.

Source Firkin

3px Tile@2X #343
 Dark  CC BY-SA 3.0

Tiny dark square tiles with varied color tones.

Source Gre3g

Prismatic Floral Background #473
 Dark  CC 0

Prismatic Floral Background

Source GDJ

Diamond pattern (colour 7) #2274
 Red  CC 0

From a tile that can be had by selecting the rectangle in Inkscape and using shift+alt+i.

Source Firkin

Felt@2X #301
 Wall  CC BY-SA 3.0

Got some felt in my mailbox today, so I scanned it for you to use.

Source Atle Mo

Vintage pattern #1960
 Grid  CC 0

Formed from a tile based on a drawing from 'Viaggi d'un artista nell'America Meridionale', Guido Boggiani, 1895.

Source Firkin

Wood #49
 Wood  CC BY-SA 3.0

Dark wooden pattern, given the subtle treatment. based on texture from Cloaks.

Source Atle Mo
Based from Cloaks

Nami@2X #576
 Dark  CC BY-SA 3.0

Not sure if this is related to the Nami you get in Google image search, but hey, it’s nice!

Source Dertig Media

Checkered Light Emboss #280
 Grid  CC BY-SA 3.0

Sort of like the Photoshop transparent background, but better!

Source Alex Parker

Background pattern 214 (colour 5) #2374
 Green  CC 0

A seamless chequerboard pattern formed from a tile that can be had in Inkscape by selecting the rectangle and using shift+alt+i. Alternative colour scheme.

Source Firkin

Retro Squares Background 2 #416
 Noise  CC 0

Retro Squares Background 2

Source GDJ

Background pattern 2 #221
 Noise  CC 0

A pattern derived from repeating unit cells each derived from part of a fractal rendering in paint.net.

Source Firkin